Mozilla releases Firefox 19 stable with built-in PDF viewer

Saturday, 22 June 2013


 Mozilla has published the latest stable release of Firefox 19 for Windows, Mac, Linux, and Android. The update is rather short on new features, but it does include a built-in PDF viewer that will eliminate the need for third-party plugins such as Adobe’s Reader, which is often a source for security vulnerabilities. The PDF viewer is based on the Mozilla-supported HTML5 project PDF.js.

The PDF.js JavaScript library converts PDF files into HTML5 and has been available in Firefox for a while, but you had to manually enable it. The feature was switched on by default for the first time in the Firefox 18 beta.


The viewer itself can run on PCs, tablets and mobiles, although it was not included in the accompanying Firefox for Android update. Users only need to upgrade their Firefox browser and open a PDF to take advantage of it.

Other changes include a fix for a couple of bugs that affected launch time, a new browser debugger tool for add-on and browser developers, an experimental remote web console for connecting to Firefox on Android or Firefox OS, and a handful of new CSS implementations and improvements.
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EA won't be bringing its high-end sports engine to the PC

Saturday, 22 June 2013



 EA’s new Ignite Engine is clearly the future when it comes to next generation sports titles but unfortunately, that experience won’t be finding its way to the PC. The reason, according to EA Sports executive vice president Andrew Wilson, is because a large number of EA sports fans don’t have the necessary hardware needed to power the new engine.

News that the engine isn’t coming to PC really shouldn’t be a huge surprise at this point considering FIFA Soccer is the only sports game on the company’s roster released for PC on an annual basis. Unlike other sports titles that are only popular in North America, FIFA remains popular around the globe.

It’s an issue that EA has faced before, however. FIFA games released on current generation consoles used a more advanced engine than what was available for the PC from 2005 through 2009. Wilson noted that there were some PCs on the market that could have run the engine but the lion’s share of systems wouldn’t have been up to the task.

FIFA 11 was the first PC release that used console-level technology to boost graphics and animation.

Even if gamers did have beefy enough hardware for the Ignite Engine, it would still be difficult to port to the PC because the engine was built for console architecture. Wilson said it has to do with how the CPU, GPU and RAM work together in a special type of environment.

It’s also worth pointing out that the Wii U will not receive the Ignite Engine treatment either – again, not a big surprise considering Madden won’t be released on Nintendo’s latest console this year either.
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